REUTERS/Brendan McDermid Acquire Licensing RightsSept 6 (Reuters) - GameStop (GME.N) on Wednesday beat Wall Street estimates for quarterly revenue and posted a smaller-than-expected loss, buoyed by strong demand for videogames, collectibles and consoles.
The company's shares rose nearly 6% in extended trading as the results indicated that efforts to boost its digital presence were paying off.
Sales of software and collectibles contributed to about 49% of total revenue in the second quarter, the company said.
Revenue rose about 2% to $1.16 billion for the quarter ended July 29, GameStop said, topping estimates of $1.14 billion, according to three analysts polled by LSEG.
On an adjusted basis, GameStop lost 3 cents per share, compared with analysts' estimates of a loss of 14 cents.
Persons:
Brendan McDermid, Ryan Cohen, John Oh, Akash Sriram, Sriraj
Organizations:
GameStop, New York Stock Exchange, REUTERS, Wednesday, Wall, Gamers, Activision, Arts, LSEG, Thomson
Locations:
New York City, U.S, Bengaluru