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Share Share Article via Facebook Share Article via Twitter Share Article via LinkedIn Share Article via EmailRoblox CEO on new safety updates following October Hindenburg reportDavid Baszucki, Roblox CEO, joins 'Squawk Box' to discuss the list of new safety products available for users, the chief executive's first reactions to the short report, and much more.
Persons: Hindenburg, David Baszucki
Roblox CEO on earnings beat, child safety and Hindenburg short
  + stars: | 2024-11-01 | by ( ) www.cnbc.com   time to read: 1 min
In this videoShare Share Article via Facebook Share Article via Twitter Share Article via LinkedIn Share Article via EmailRoblox CEO on earnings beat, child safety and Hindenburg shortCNBC’s Steve Kovach with Roblox CEO David Baszucki, joins 'Power Lunch' to discuss the company's earnings beat, child safety and Hindenburg short.
Persons: Steve Kovach, David Baszucki
In this photo illustration, the Roblox app seen displayed on a smartphone screen and a Roblox logo in the background. The platform also serves as a digital social hub where users can connect with their friends online and attend virtual events. Roblox has 79.5 million average daily active users as of the second quarter of 2024, according to the company's fiscal Q2 2024 earnings report released on Aug. 1. In fiscal year 2023, Roblox counted 68.4 million daily active users, a majority of them younger than 25. CNBC calculated how much a $1,000 investment in Roblox would be worth now if you had invested in the company both one year ago and when it went public.
Persons: Roblox, Gucci, David Baszucki Organizations: Roblox Studios, NFL, PlayStation, New York Stock Exchange, CNBC Locations: Newzoo, Roblox
CNN —Many adults heard the phrase “Robux” for the first time last holiday season when the virtual currency of gaming platform Roblox landed on the top of most wish lists. And it will have to prove to Wall Street there’s more growth up ahead. In its fourth quarter of 2023, Roblox revenue was $750 million, up 30% year-over-year – but had a net loss of $323.7 million. Like Fortnite, Roblox is also moving ahead with a“payout to creators” business model. “It’s clear that [Roblox] intends to go after younger gamers in 2024 and 2025,” Ward said.
Persons: , Roblox, Matilda Beinat, Lindsey Nicholson, UCG, David Baszucki, Ralph Lauren, Mike Proulx, Forrester, , ” Proulx, Michael Nagle, ” Beinat, Lewis Ward, ” Ward, Ward Organizations: CNN, Investors, ABI Research, , Gaming Center, Costco, Brookhaven RP, Nike, Walmart, New York Stock Exchange, Bloomberg, Getty, Apple’s, IDC, Disney, Pixar, Marvel, Star Wars Locations: Asia, Roblox, New York, Fortnite
Share Share Article via Facebook Share Article via Twitter Share Article via LinkedIn Share Article via EmailRoblox CEO David Baszucki on better-than-expected Q4 results: We continue to grow usersRoblox founder and CEO David Baszucki joins 'Squawk Box' to discuss the company's quarterly earnings results, which reported results for the fiscal fourth quarter Wednesday that beat consensus estimates on the top and bottom lines, strength of advertisers in the metaverse, user demographics, and more.
Persons: David Baszucki
Roblox reported results for the fiscal fourth quarter on Wednesday that beat consensus estimates on the top and bottom lines. Here's how the company did:Losses per share: 52 cents vs. 55 cents expected by analysts, according to LSEG, formerly Refinitiv. Revenue (bookings): $1.13 billion vs. $1.08 billion expected, according to LSEG. The revenue figure is what Roblox calls bookings, a category that includes sales recognized during the quarter and deferred revenue. The company provided guidance for 2024 and the first fiscal quarter.
Persons: Roblox, David Baszucki, Baszucki, CNBC's Steve Kovach Organizations: New York Stock Exchange, Revenue, & Locations: & Canada
Roblox reported results for the fiscal fourth quarter Wednesday that beat consensus estimates on the top and bottom lines. Here's how the company did:Losses per share: 52 cents vs. 55 cents expected by analysts, according to LSEG, formerly Refinitiv. Revenue (bookings): $1.13 billion vs. $1.08 billion expected, according to LSEG. The revenue figure is what Roblox calls bookings, a category that includes sales recognized during the quarter and deferred revenue. The company provided guidance for 2024 and the first fiscal quarter.
Persons: Roblox, David Baszucki, Baszucki, CNBC's Steve Kovach Organizations: New York Stock Exchange, Revenue, &, CNBC PRO Locations: & Canada
Share Share Article via Facebook Share Article via Twitter Share Article via LinkedIn Share Article via EmailRoblox CEO David Baszucki on Q3 results, strong user growth: Really hitting on all cylindersRoblox founder and CEO David Baszucki joins 'Squawk Box' to discuss the company's quarterly earnings results, which posted a smaller-than-expected loss and sales above estimates for the third quarter, growth outlook, platform standards in light of pro-Palestinian protests on the gaming platform, growth outlook, and more.
Persons: David Baszucki
The fight over return-to-office is getting dirty
  + stars: | 2023-11-07 | by ( Ed Zitron | ) www.businessinsider.com   time to read: +13 min
Evidence is as evidence doesAs the return-to-office battle has heated up in the past six months, there has been a marked increase in declarations that remote work is less productive. The researchers determined that remote workers were 18% less productive than their in-person counterparts. Just the vibesDespite the limited evidence against it, corporations are increasingly trying to kill remote work. That's what makes the move to kill off remote work so frustrating. It's not clear that the return-to-office move is about making workers more productive or building a better culture.
Persons: it's, Mike Hopkins, they're, India —, Nicholas Bloom, who's, David Baszucki's, Geico, Amazon's Andy Jassy, Geico's Todd Combs, there's, Safra, Larry Ellison, wrongheaded, galvanizing sycophants, Ed Zitron Organizations: Amazon, Amazon Studios, National Bureau of Economic Research, Journalists, Stanford, Meta, , Writers Guild of America, SAG, United Auto Workers Locations: India
Roblox's CEO David Baszucki said staff must return to its San Mateo office three days a week by next summer. The gaming giant is known for creating virtual experiences and went fully remote in March 2020. Baszucki explained the decision came about because virtual workspaces were not as effective as physical spaces. While I'm confident we will get to a point where virtual workspaces are as engaging, collaborative, and productive as physical spaces, we aren't there yet." Roblox is an advocate of the metaverse and its chief technology officer, Daniel Sturman, previously told Insider that it wanted to build on its 3D games and virtual experiences.
Persons: David Baszucki, , Baszucki, Daniel Sturman Organizations: San Mateo, Staff, Service Locations: San Mateo , California
David Baszucki, founder and CEO of Roblox, presents at the Roblox Developer Conference on August 10, 2019 in Burlingame, California. Roblox employees who don't want to work at the gaming company's physical office at least three days a week will need find a job elsewhere. Tuesday's announcement marks an about-face for Roblox, which told employees in May of last year that it was giving "employees the option to either come to the office regularly a few days a week, or to primarily work remotely," coming in for "quarterly get-togethers." Ultimately, however, he said working in an office strengthens the company culture and results in more innovative and productive employees. "A three-hour Group Review in person is much less exhausting than over video and brainstorming sessions are more fluid and creative," Baszucki wrote.
Persons: David Baszucki, Baszucki, JPMorgan Chase, Davis Polk, We've, Barbara Messing Organizations: Roblox, Google, JPMorgan Locations: Burlingame , California, Roblox, San Mateo , California
Shares of Roblox fell 20% Wednesday after the company reported second-quarter results that missed analysts' expectations on top and bottom lines. Here's how the company did:Loss per share: 46 cents loss vs. 45 cents loss per share expected, according to a Refinitiv survey of analysts. 46 cents loss vs. 45 cents loss per share expected, according to a Refinitiv survey of analysts. Revenue (bookings): $781 million vs. $785 million expected, according to Refinitiv. The revenue figure is what Roblox calls bookings, a category that includes sales recognized during the quarter and deferred revenue.
Persons: Roblox, David Baszucki, Baszucki Organizations: Revenue, VR
Share Share Article via Facebook Share Article via Twitter Share Article via LinkedIn Share Article via EmailRoblox CEO David Baszucki on how VR headsets and AI will change the future of gamingRoblox CEO David Baszucki sat down with CNBC's Deirdre Bosa at the Bank of America Global Technology Conference this week to discuss Apple's new headset "Vision Pro" after the tech giant said it would use Roblox competitor Unity Software for apps and games. Baszucki also discussed the company's growth, its revenue split with developers, and monetizing AI experiences.
Persons: David Baszucki, CNBC's Deirdre Bosa, Baszucki Organizations: Bank of America Global Technology Conference, Unity Software
Roblox CEO David Baszucki on Meta and Apple's VR headsets
  + stars: | 2023-06-07 | by ( ) www.cnbc.com   time to read: 1 min
Share Share Article via Facebook Share Article via Twitter Share Article via LinkedIn Share Article via EmailRoblox CEO David Baszucki on Meta and Apple's VR headsetsCNBC's Deirdre Bosa joins 'Power Lunch' and discusses her interview with Roblox CEO David Baszucki from the Bank of American Global Technology Conference where they talked about Apple's new headset and the future of VR gaming.
Persons: David Baszucki, Deirdre Bosa Organizations: Meta, Bank of American Global Technology Conference, VR
Watch CNBC's full interview with Roblox CEO David Baszucki
  + stars: | 2023-05-17 | by ( ) www.cnbc.com   time to read: 1 min
Share Share Article via Facebook Share Article via Twitter Share Article via LinkedIn Share Article via EmailWatch CNBC's full interview with Roblox CEO David BaszuckiRoblox CEO David Baszucki joins 'Squawk Box' to discuss the company's Q1 earnings results, how A.I. is changing the gaming business, advertising in the metaverse, and more.
In this videoShare Share Article via Facebook Share Article via Twitter Share Article via LinkedIn Share Article via EmailRoblox CEO David Baszucki on Q1 earnings, the future of A.I. in gamingRoblox CEO David Baszucki joins 'Squawk Box' to discuss the company's Q1 earnings results, how A.I. is changing the gaming business, advertising in the metaverse, and more.
Here's how the company did:Loss per share: 44 cent loss vs. 40 cent loss per share expected, according to a Refinitiv survey of analysts. 44 cent loss vs. 40 cent loss per share expected, according to a Refinitiv survey of analysts. Revenue (bookings): $774 million vs. $766 million expected, according to Refinitiv. Average daily active users, or DAUs, reached 66 million, up 22% year-over-year. On an analyst call following the earnings report, CEO and founder David Baszucki attributed the bookings growth to "eight quarters of innovation and awesome engineering."
WASHINGTON — Two top progressive lawmakers questioned whether Silicon Valley Bank offered its largest depositors unusually cushy treatment, one month after the institution collapsed and sparked broader damage to the banking system. "Silicon Valley Bank's unusually cozy relationship with its clients increased the threat of contagion when the bank went under," Warren said in a statement. "The American people deserve to know how these mutual backscratching arrangements developed, who benefitted from them, and what role they played in Silicon Valley Bank's failure." Over 95% of the bank's deposits were uninsured as of December, which threatened companies' ability to make payroll after the bank failed. Warren and Ocasio-Cortez asked the depositors to provide details on any special treatment they received from SVB by April 24.
Roblox CEO: Enormous headroom ahead in the metaverse category
  + stars: | 2023-02-22 | by ( ) www.cnbc.com   time to read: 1 min
Share Share Article via Facebook Share Article via Twitter Share Article via LinkedIn Share Article via EmailRoblox CEO: Enormous headroom ahead in the metaverse categoryRoblox CEO David Baszucki joins CNBC's 'Squawk Box' to discuss what the company's Q4 says about the consumer, why Roblox considers transactions 'bookings,' and more.
Airbnb reported 48 cents in earnings per share on $1.90 billion of revenue. Devon Energy — Shares tumbled 12.3% after the energy company reported fourth-quarter earnings and revenue that came in below expectations. Generac Holdings — Shares rallied 8% after the power-generator maker reported fourth-quarter earnings of $1.78 per share, topping StreetAccount's estimate of $1.75 per share. Warren Buffet's firm now owns more than 93 million shares of Paramount. Martin Marietta Materials — Shares gained 7% after the company reported fourth-quarter net income of $183.6 million, up from $156.8 million a year ago.
Insider identified 24 employees at Roblox that creators and influencer-industry insiders should know. The goal: create new experiences for the rapidly evolving Roblox platform, which Clemens had already developed for. For this list, Insider asked Roblox and creators who the most helpful people to know at Roblox are. The insiders identified employees who make significant contributions to the Roblox creator ecosystem or regularly work with Roblox creators and their teams. Here are 24 power players at Roblox who work with creators and leaders in the influencer industry, listed alphabetically:
Roblox shares pop 18% on September user growth
  + stars: | 2022-10-17 | by ( Ashley Capoot | ) www.cnbc.com   time to read: +2 min
Shares of Roblox jumped 18% on Monday morning after the company released its September 2022 metrics report. Here are the numbers:Daily active users were 57.8 million, up 23% year over year. Estimated bookings were between $212 million and $219 million, up 11% to 15% year over year. The number of daily active users decreased from Roblox's August 2022 report, when the company reported 59.9 million users. To date, the company has focused on "creating a safe and civil platform" and growing its daily active user base, Baszucki said.
2: The hosts don't know what they don't knowThe problem is, VC podcasts don't stick to the core issues of venture capital. 3: The hosts want us to believe what they don't knowThere's a shocking amount of this kind of drivel on the tech podcasts. This is what a good tech podcast should do: Use access to the best and most successful investors and innovators to illuminate the way Silicon Valley works. But that's not what matters in the world of tech podcasts. But after 40 hours of listening to tech podcasts, I feel kind of bad about it.
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