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Public gaming companies currently hold cash and cash equivalents of $45.1 billion, according to a report from venture capital firm Konvoy. Publicly listed gaming companies had a fairly rosy year in 2023, on the whole. The VanEck Video Gaming and eSports ETF , which seeks to track MVIS Global Video Gaming & eSports Index, has climbed 20% in the year to date, according to Konvoy. Total venture funding into the video games industry in the third quarter of 2023 fell 9% quarter-over-quarter, to $454 million. That was when pandemic lockdowns were in full swing, and people had more time to spend playing video games indoors.
Persons: China's NetEase, hasn't, China's Tencent, Josh Chapman, Redmond, Chapman, Candy Crush, Konvoy's Chapman Organizations: Chesno Publicly, CNBC, Activision Blizzard, Electronic Arts, Nintendo, Bandai Namco, Public, Gaming, Esports, Big Tech, Microsoft, Google, Apple, Meta, Netflix, Sony, Activision, U.S, U.K, Markets Authority, Duty, Bandai Namco Entertainment Locations: Konvoy, Washington
The music industry is set for a radical shift due in part to generative AI, according to Goldman Sachs , which described the new technology as providing "significant opportunities" for the sector. It named five buy-rated stocks to play the trend: Live Nation , Warner Music Group , French digital music company Believe , China's NetEase , and Universal Music Group . "Generative AI will super-charge music creation capabilities and improve productivity," according to Goldman's analysts in a June 28 note. The music industry is well set up to protect its intellectual property given that it is dominated by three large companies that own the majority of artists' catalogs, according to Goldman. Goldman chose Chinese internet company NetEase, which has a music streaming platform, for its use of AI in its music composition tools.
Persons: Goldman Sachs, NetEase, Drake, Goldman, WMG, UMG, CNBC's Michael Bloom Organizations: Warner Music Group, Universal Music Group, Companies, Spotify, Netflix Locations: Asia, Europe, Chinese
June 27 (Reuters) - A Warner Bros Discovery Inc (WBD.O) unit and China's NetEase Inc on Tuesday announced the worldwide launch of role-playing video game "Harry Potter: Magic Awakened". The free-to-play title will let players experience life as a student at Hogwarts, the fictional school of wizardry in the popular "Harry Potter" series of books by J.K.Rowling. Players can learn magic spells and summon "Harry Potter" characters such as Hermione Granger and Rubeus Hagrid as allies to aid in their battles. The game can be downloaded for free on iOS and Android platforms from Tuesday, the companies said. Reporting by Tiyashi Datta in Bengaluru; Editing by Saumyadeb ChakrabartyOur Standards: The Thomson Reuters Trust Principles.
Persons: Harry Potter, J.K.Rowling, Hermione Granger, Rubeus Hagrid, Tiyashi Datta, Saumyadeb Organizations: Warner Bros Discovery Inc, Inc, Tuesday, Thomson Locations: Hogwarts, Bengaluru
Millions of Chinese gamers will no longer be able to play the wildly popular MMORPG "World Of Warcraft." Blizzard Entertainment — the company behind "World of Warcraft" and other popular online role-playing games — suspended its servers in China at midnight after a licensing agreement with NetEase Games, China's "World of Warcraft" distribution partner, expired. Released in 2004, "World of Warcraft" is a fantasy game in which players create an avatar that can fight monsters, complete quests, and engage with other players in the medieval Azeroth universe. Another "World of Warcraft" player said on Weibo that the game was 'my first love,' per CNN. The end of "World of Warcraft" in China — which arrived in the country in 2008 — is a result of a tense dispute between Blizzard and NetEase that occurred last November.
HONG KONG, Jan 17 (Reuters) - Activision Blizzard (ATVI.O), the U.S. video game giant behind hit franchise Warcraft, said on Tuesday that its Chinese publisher NetEase (9999.HK) had turned down a proposal to extend their partnership for six months. In a statement released on Chinese microblogging site Weibo, the company's subsidiary Blizzard China said it had contacted NetEase last week with a proposal to extend their partnership for six months which the Hangzhou-based company had rejected. Blizzard China added that its game services will be discontinued on Jan. 23 in accordance with NetEase' announcement. Reporting by Josh Ye; Editing by Kim CoghillOur Standards: The Thomson Reuters Trust Principles.
Canadian firm SkyBox Labs is co-developing Halo Infinite for Microsoft's Xbox. NetEase acquired SkyBox Labs as part of an aggressive international push and as it eyes a slice of the console market. NetEase announced on Friday it had acquired Canadian gaming studio SkyBox Labs which is co-developing major games including Halo Infinte, as the Chinese technology giant continues its aggressive international push. SkyBox labs will operate independently under NetEase, China's second-biggest gaming company. SkyBox Labs is currently co-developing Halo Infinite and working on projects with Minecraft.
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