Our big mission statement is “nurturing a love of classical music for all,” and I take that “for all” portion of the statement quite literally.
I think when they think video game music, they think it’s loud or it’s synthesized and there’s lots of rock and guitars.
I really wanted to speak to them and speak to our younger audience as well.
Every time we play a piece of video game music on our regular airwaves, we get such a reaction from younger listeners: “Oh my God, I can’t believe you played themes from Super Mario Bros.”You mentioned one preconception of video game music as being loud with guitars.
Are there any other particular ideas you hope to dispel for an audience that may be encountering classical or video game music for the first time?
Persons:
Gerda, that’s, Richard Wagner’s “, Wagner, That’s, “ Let’s, we’re, Brahms, Schubert
Organizations:
The New York Times, Mario
Locations:
Nazi, Denmark, California