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Take-Two CEO on GTA VI release, upswing in mobile gaming
  + stars: | 2024-05-17 | by ( ) www.cnbc.com   time to read: 1 min
Share Share Article via Facebook Share Article via Twitter Share Article via LinkedIn Share Article via EmailTake-Two CEO on GTA VI release, upswing in mobile gamingTake-Two Interactive CEO Strauss Zelnick joins 'Money Movers' to discuss the company's quarterly earnings results, how confident Zelnick is in the guidance for fall 2025, and much more.
Persons: Strauss Zelnick
Grand Theft Auto 6 is set to release in Fall 2025, according to Take Two. Take Two's CEO expressed confidence in Rockstar and expects a high commercial impact from the game. download the app Email address Sign up By clicking “Sign Up”, you accept our Terms of Service and Privacy Policy . Advertisement"Grand Theft Auto 6," perhaps the most anticipated game of the last decade, finally has a release date after reports of possible delays. Take Two Interactive, the company behind Rockstar Games — which creates "Grand Theft Auto" — announced that "GTA 6" will get a release date sometime in Fall 2025.
Persons: , Strauss Zelnick Organizations: Service, Rockstar Games, , Hollywood
Take-Two CEO Strauss Zelnick on missing earnings estimates
  + stars: | 2024-02-09 | by ( ) www.cnbc.com   time to read: 1 min
Share Share Article via Facebook Share Article via Twitter Share Article via LinkedIn Share Article via EmailTake-Two CEO Strauss Zelnick on missing earnings estimatesTake-Two CEO Strauss Zelnick joins 'Money Movers' to discuss the company's quarterly earnings results, the factors that caused the company to guide down next quarter, and his outlook for mobile advertising.
Persons: Strauss Zelnick
Shares of video game publisher Take-Two Interactive Software fell as much as 4% in extended trading on Monday after the company released its trailer for the next version of the Grand Theft Auto game, which will come out in 2025. The video was originally leaked from the account @Gta6trailerleak on X, formerly known as Twitter. After that, Rockstar Games, a subsidiary of Take-Two, published the trailer on YouTube. Grand Theft Auto VI is likely to impact Take Two shares upon its release. Grand Theft Auto V debuted in 2013, and it's now the second best-selling video game in history, having sold more than 190 million copies.
Persons: it's, Sam Houser, Strauss Zelnick Organizations: Twitter, Rockstar Games, Microsoft, Gamers, Rockstar's
In this videoShare Share Article via Facebook Share Article via Twitter Share Article via LinkedIn Share Article via EmailTake-Two CEO Strauss Zelnick goes one-on-one with Jim CramerTake-Two Interactive Chairman and CEO Strauss Zelnick joins 'Mad Money' host Jim Cramer to talk quarterly earnings, a new slate of games coming out, consumer behavior and more.
Persons: Strauss Zelnick, Jim Cramer
In this videoShare Share Article via Facebook Share Article via Twitter Share Article via LinkedIn Share Article via EmailGenerative AI will change the nature of many of our games in the future, says Take-Two Interactive CEOTake-Two Interactive CEO Strauss Zelnick joins 'Mad Money' host Jim Cramer to talk quarterly earnings, a new slate of games coming out, consumer behavior and more.
Persons: Strauss Zelnick, Jim Cramer
In a Thursday interview with CNBC's Jim Cramer, Take-Two Interactive CEO Strauss Zelnick said generative artificial intelligence has potential to change the company's business. "I do think that generative AI is going to change the nature of what we do, and I think it'll change the nature of many of our games in the future," he said, adding that this change might make the gaming experience more compelling for the consumer and increase the number of gamers in the world. Take-Two shares climbed 5% yesterday after the company announced that the release of a new Grand Theft Auto game was imminent. Grand Theft Auto is run under the label Rockstar Games, which is owned by Take-Two. The last version of the game, Grand Theft Auto V, was released ten years ago and recently surpassed 190 million total buyers.
Persons: CNBC's Jim Cramer, Strauss Zelnick, Zelnick, it's Organizations: Rockstar Games
The current release of the game, "Grand Theft Auto V," is the second best-selling game of all time by units sold after Microsoft -subsidiary Mojang's Minecraft. Rockstar's franchises, which include Grand Theft Auto but also Red Dead Redemption, have helped fuel Take-Two's share price growth and $23.16 billion market cap. Investors and consumers alike have long awaited the release of the next Grand Theft Auto game. In August, when the company reported its fiscal 2024 first-quarter earnings, total net bookings grew 20% year-over-year to $1.20 billion. Among the largest contributors, the company said in a release, were Grand Theft Auto Online and Grand Theft Auto V.Take-Two wasn't immediately available to add further comment.
Persons: Sam Houser, hasn't, It's, Strauss Zelnick Organizations: Interactive, Theft, Twitter, Rockstar Games, Bloomberg, Microsoft, Rockstar, Investors
Share Share Article via Facebook Share Article via Twitter Share Article via LinkedIn Share Article via EmailTake-Two Interactive CEO: Post-pandemic video game market a little rougher than expectedTake-Two Interactive CEO Strauss Zelnick joins 'Squawk on the Street' to discuss where we are in the video game cycle, what customers buy instead of video games, and more.
Persons: Strauss Zelnick
In this videoShare Share Article via Facebook Share Article via Twitter Share Article via LinkedIn Share Article via EmailTake-Two Interactive CEO Strauss Zelnick on Q4 earnings, Grand Theft Auto 6, the future of A.I. Strauss Zelnick, Take-Two Interactive CEO, joins 'Squawk Box to discuss the company's Q4 earnings results, company outlook and new game releases, the future of A.I. in gaming, and more.
Take-Two Interactive Software Inc (TTWO.O) on Wednesday rounded off a strong March quarter for the sector that saw its three major players post net bookings growth of between 11% and 66%. The company said "NBA 2K23", "Grand Theft Auto V" and "Grand Theft Auto Online" were some of the top contributors to its net bookings growth in the reported quarter. The company forecast net bookings of more than $8 billion for next year, which was above analysts' estimates. "It (the GTA VI release) would be a watershed moment for the category of open-world games," said MoffettNathanson analyst Clay Griffin. "Tens and tens of millions of units would be sold immediately, and a new or completely refreshed GTA: Online would redefine what a modern 'metaverse' really looks like."
Take-Two Interactive soared 13% on Thursday after the company offered strong guidance that suggests a 2024 release for Grand Theft Auto 6. While the company expects its fiscal 2024 net booking to be as much as $5.55 billion, it expects its fiscal 2025 net bookings to surge to more than $8 billion. Take-Two's fiscal 2024 year is in calendar-year 2023, while its fiscal 2025 year is in calendar-year 2024. Take-Two's Grand Theft Auto series has been wildly successful, with the 2013 release of Grand Theft Auto 5 driving lifetime unit sales of 180 million. Investors got a taste of what Grand Theft Auto 6 could look like after a massive data leak in September 2022 led to gameplay videos being posted online.
The company also said it expects to deliver 36 video game titles through 2025 and 2026, and forecast $8 billion in 2025 net bookings and over $1 billion in operating cash flow. Take-Two, however, did not make any announcements about its highly anticipated title "Grand Theft Auto VI". Its fourth-quarter adjusted sales grew 65% to $1.39 billion, compared with Wall Street's estimate of $1.34 billion, according to Refinitiv data. During an earnings call with analysts, Chief Executive Strauss Zelnick said Take-Two was assuming a continuation of the current challenging consumer backdrop within its forecast. Its annual adjusted revenue forecast between $5.45 billion and $5.55 billion came below Street's estimate of $6.07 billion.
Investors should "steel" themselves for a potentially challenging week ahead, with a number of earnings reports that could serve as indicators for the broader economy, CNBC's Jim Cramer said Friday. Key numbers on retail sales come out Tuesday alongside earnings from Home Depot while Target reports earnings the following day. Those reports will be helpful in parsing the state of the economy, Cramer said, especially the retail data on Tuesday that might show "some real cracks in consumer spending." Cramer thinks Walmart's subscription service, Walmart+, has been "gaining momentum." The debt crisis is looming and until lawmakers find a solution, Cramer warned that investors should move with caution.
Share Share Article via Facebook Share Article via Twitter Share Article via LinkedIn Share Article via EmailI remain every bit as optimistic as I have been, says Take-Two Interactive CEO Strauss ZelnickMad Money host Jim Cramer talks to Take-Two Interactive CEO Strauss Zelnick about earnings and whether the gaming space can make a comeback.
Take-Two lowers annual adjusted sales forecast
  + stars: | 2023-02-06 | by ( ) www.reuters.com   time to read: +1 min
Feb 6 (Reuters) - Take-Two Interactive Software Inc (TTWO.O) lowered its annual bookings forecast on Monday, a sign that it is struggling to keep gamers glued amid a weakening economy and broader slowdown in the gaming market. Third quarter adjusted sales stood at $1.38 billion, compared to analysts' estimate of $1.46 billion, according to Refinitiv IBES data. Take-Two said it now expects full-year adjusted sales between $5.2 billion and $5.25 billion, compared with $5.4 billion to $5.5 billion forecast previously. Analysts expected a figure of $5.39 billion, according to Refinitiv data. Reporting by Tiyashi Datta in Bengaluru; Editing by Shailesh KuberOur Standards: The Thomson Reuters Trust Principles.
Shares of Roblox were down 16% on Thursday after the gaming company released a November business update that showed slowing growth and a decline in how much it earns from its daily users. The company said estimated bookings were between $222 million and $225 million for the month. But, in November 2021, Roblox said estimated bookings during the same period grew 22% to 24% year over year. Roblox's average bookings per daily active user were between $3.92 and $3.97, down 7% to 9% from a year ago. Overall daily active users rose 15% from November 2021 to 56.7 million users but, last year, the company reported 35% growth.
Share Share Article via Facebook Share Article via Twitter Share Article via LinkedIn Share Article via EmailWatch CNBC's full interview with Take-Two Interactive CEO Strauss ZelnickTake-Two Interactive CEO Strauss Zelnick joins CNBC's 'Squawk Box' to discuss the company's second-quarter earnings report. Shares of the gaming company fell lower in pre-market trading after it slashed its forecast. Zelnick also weighs in on a recent wave of layoffs at major tech companies, his expectations for the metaverse, and more.
In this videoShare Share Article via Facebook Share Article via Twitter Share Article via LinkedIn Share Article via EmailTake-Two Interactive CEO Zelnick: The metaverse will not be the way we communicate all day longTake-Two Interactive CEO Strauss Zelnick joins CNBC's 'Squawk Box' to discuss the company's second-quarter earnings report. Shares of the gaming company fell lower in pre-market trading after it slashed its forecast.
Lyft (LYFT) – Lyft sank 17.3% in premarket action after its latest quarterly report showed slowing revenue growth and ridership levels that remain below pre-pandemic levels. The ride-hailing service did, however, report better-than-expected earnings for its latest quarter. TripAdvisor (TRIP) – TripAdvisor shares plummeted 20.8% in premarket trading after the travel website operator's quarterly earnings came in below Wall Street forecasts. Coty (COTY) – The cosmetics company reported earnings that matched Wall Street estimates, with revenue slightly above analysts' forecasts. Planet Fitness (PLNT) – The fitness center operator's stock surged 7.1% in the premarket after its quarterly revenue and profit beat Wall Street estimates and it raised its full-year forecast.
Nov 7 (Reuters) - Take-Two Interactive Software Inc (TTWO.O) lowered its annual sales forecast on Monday, the latest videogame publisher to be hit by this year's dollar spike and a broader gaming industry slump. Take-Two, whose shares fell nearly 17% in extended trading, now expects full-year adjusted sales between $5.4 billion and $5.5 billion. Its prior view was $5.8 billion to $5.9 billion. Overall spending on mobile games is estimated to decline 2.3% in 2022, according to data analytics firm Sensor Tower, after a surge during the pandemic. Some of the pressure is expected to be offset by strong sales of "NBA 2K23" - the latest installment in Take-Two's popular basketball series.
Take-Two deepens videogame industry gloom with forecast cut
  + stars: | 2022-11-07 | by ( ) www.reuters.com   time to read: +2 min
Nov 7 (Reuters) - Take-Two Interactive Software Inc (TTWO.O) cut its annual sales forecast on Monday, the latest videogame publisher to be hit by this year's dollar spike and a broader gaming industry slump. Take-Two, whose shares fell nearly 15% in extended trading, now expects full-year adjusted sales between $5.4 billion and $5.5 billion. For the second quarter ended Sept. 30, Take-Two reported adjusted sales of $1.5 billion. The company's quarterly performance was supported by "NBA 2K23" - the latest game in Take-Two's popular basketball series - which has enjoyed solid demand since its early September launch. Reporting by Tiyashi Datta and Aditya Soni in Bengaluru; Editing by Shailesh KuberOur Standards: The Thomson Reuters Trust Principles.
Take-Two stock tumbles after it cuts outlook
  + stars: | 2022-11-07 | by ( Kif Leswing | ) www.cnbc.com   time to read: +2 min
Take-Two stock dropped more than 15% in extended trading on Monday after the company reported fiscal second-quarter 2023 results. It said its outlook in the current quarter and for fiscal 2023 would be lower than previously expected. Take-Two's net bookings primarily includes digital game sales or sales to wholesalers, as well as licensing fees and merchandise. "Our reduced forecast reflects shifts in our pipeline, fluctuations in FX rates, and a more cautious view of the current macroeconomic backdrop, particularly in mobile," Take-Two CEO Strauss Zelnick said in a statement. Take-Two also owns mobile giant Zynga, known for "Words with Friends," after purchasing it for $12.7 billion earlier this year.
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